
On seed 13424 the ancient city’s generation attempt lands at chunk (0, 0) — the same chunk the world spawns in, centered around block (8, 8). The deep dark is directly beneath your feet.
- Spawn: standard world spawn.
- Ancient city: attempt at chunk (0,0), roughly block (8,8) — dig down below Y -40 and you hit the deep dark.
- Structure layout verified with ChunkScope’s structure algorithm (identical Java/Bedrock 1.18+).
Why this is great
- No travel needed: tunnel straight down from spawn and you’re in the deep dark in minutes.
- Great for a warden-avoidance build, ancient-city loot runs, or a sculk farm.
- Bedrock and Java both generate this layout for seed 13424.
Tips
- Bring a Silk Touch pick (ancient city has deepslate blocks) and Swift Sneak boots if you plan to loot.
- The Structure Finder on ChunkScope confirms this from any angle — enter seed 13424 and check the nearest ancient city.
- Actual terrain and biome around spawn vary — verify the surface in game before committing.
Load seed 13424 in the Seed Map to inspect the city’s exact layout before starting.