
On seed 13001 four slime chunks sit within 6 chunks of world spawn — at chunk (0,3), (1,2), (1,3) and (4,1). A slime farm is possible without ever leaving your base.
- Slime chunks (within 6 chunks of spawn): (0,3), (1,2), (1,3), (4,1).
- Verified with ChunkScope’s slime-chunk algorithm (identical Java/Bedrock 1.18+).
- Slime spawn below Y = 40 in these chunks; build your farm deep for best rates.
Why this is great
- Slime powers sticky pistons, slime blocks and honeycomb-vs-slime builds — the backbone of redstone.
- Having it at spawn means no travel, and you can light a giant perimeter for max spawn rate.
- Multiple chunks = build a multi-chunk slime farm or leave one for redstone testing.
Tips
- Dig the slime chunk down to Y = 10–20, use F3 or the Seed Map slime layer to confirm the boundaries.
- A spawn-proofed perimeter (light + slab the surface) dramatically raises rates.
- The Seed Map on ChunkScope shows all slime chunks — enter 13001 and toggle the Slime layer.
Load seed 13001 in the Seed Map to see the full slime-chunk layout before you dig.