
On seed 13006 the trial chambers generation attempt lands at chunk (3, 3), roughly block (56, 56) — only 4 chunks (~64 blocks) from world spawn.
- Trial chambers: attempt at chunk (3,3), block (56,56).
- Distance from spawn: ~4 chunks (about 64 blocks).
- Structure layout verified with ChunkScope’s structure algorithm (identical Java/Bedrock 1.18+).
Why this is great
- The 1.21 trial chambers are the best source of breeze and bolt/wind gear, plus trial-key loot.
- 64 blocks from spawn means you can farm testable items (trial keys, ominous bottles) from day one.
- A breeze farm and trial chamber loot run are both trivial to reach.
Tips
- Trial spawners reset — you can rerun them; bring arrows and a bow for breeze.
- Confirm the surface terrain/biome in game (structure placement is exact, surface varies).
- The Structure Finder on ChunkScope re-verifies the chambers from any seed — enter 13006 and check nearest trial chambers.
Load seed 13006 in the Seed Map to inspect the chambers layout before you start.