How to use
- Choose your farm type — rates below reflect standard, well-built designs (not ultra-optimized, not broken).
- Enter how long you plan to AFK (defaults to 4 hours).
- Hit Calculate output to get a per-hour estimate plus totals for your session.
Rates are community-measured averages for 1.21 designs and may vary ±15% with spawn conditions.
Parameters used
| Farm | Items / hour (est.) | Notes |
|---|---|---|
| Iron (6 villager) | ~700 iron ingots | Depends on golem cap and villager count |
| Gold (piglin) | ~240 gold ingots | More with looting sword |
| Sugarcane (playerless) | ~2,160 sugar cane | 6-7 rows, hopper collection |
| Creeper (gunpowder) | ~1,500 gunpowder | 2-spawner or roof-only design |
Common questions
Why is my farm below the estimate? Check spawning space, mob cap usage by other farms, and simulation distance (set to 6+ for Bedrock, 8+ recommended on Java).